October 11, 2006

50 Books for Everyone in the Games Industry

Game designer and author Ernest Adams at Next-Gen has compiled a list of the 50 books from which everyone in the game industry could learn something.
The list covers game design theory to histories of games companies to sociological texts to novels.


Entry categories: Games
Posted by Jorgen Thelin at October 11, 2006 07:59 PM - [PermaLink]